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Author Topic: Calling All Programmers  (Read 43821 times)
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Pvt_Ryan
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« Reply #45 on: July 24, 2007, 11:29:34 am »

Well your likely to become an expert in C++ then as CE is completly C++ & OO.

Check out the source code, check the bug tracker and then submit the patches in the bug tracker or in a forum post. We'll review and test the code and then commit it. After a few commits (and at phils discression) you may be added to the dev team.
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mattfletcher
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« Reply #46 on: December 04, 2007, 05:21:09 pm »

Nearly 6 months now, and no news that I can see. Has this project died? I hope not, as I was dying to see what the next incarnation of CE/EE might hold.
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Pvt_Ryan
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« Reply #47 on: December 04, 2007, 05:52:36 pm »

The team leads have vanished & more recently so has the webmaster..

We are currently maintianing CE.

I intend suggest a freezing feature requests after the 3.72 release and then do a final 3.73 release that is all the bugs in the db fixed.. Future releases would be bug fixes only..

Once thats done hopefully those of us still here working on CE will start to/help develop EE.

What is needed atm is for someone to step up and say ok here is a core list of functionality, here is what it should look like. Then we would thrash the tits off it until we have the final consenus of those.. Then the work could start.
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sentoul
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« Reply #48 on: September 27, 2009, 08:04:56 pm »

I'm a programmer and I have VS ready to do some help.
I've compiled the code available in the CE page, but it seems oriented to Korean only.

Let me know if I can help.

Best regards
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pn8830
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« Reply #49 on: September 28, 2009, 02:02:13 pm »

Hmm.. that doesn't sound right Smiley It is not Korean only, and honestly I never tried to compile Korean version. I'm surprised you get this result.
PN.
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Phil
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« Reply #50 on: September 28, 2009, 07:22:13 pm »

Anyone can help. Check out the bugs listed in the bug tracker (link at top of page). If you want to work on one, post in the CE development forum and discuss it.
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pn8830
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« Reply #51 on: September 28, 2009, 07:52:10 pm »

I agree. This is probably the best way to familiarize yourself with the code. For the 3.72 release the main focus was on the bug fixes and there a still a lot of little thing that have to be fixed here and there.
PN.
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Entities should not be multiplied beyond necessity
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